Challenges

Featured Challenge:
#C5 — Marching Squares

In this episode of Coding in the Cabana, Gloria Pickle and I investigate the Marching Squares algorithm and apply it to Open Simplex Noise in Processing.

jul 17, 2020

Marching Squares

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Quick, Draw! game

This challenge uses the pre-trained SketchRNN machine learning model (available with the ml5.js library) to create a p5.js sketch that finishes a person's drawing.

Interactive Drawing with SketchRNN

In this multi-part coding challenge, I take a closer look at the Quick, Draw! dataset and create a simple node API to "replay" drawings of rainbows and cats using p5.js.

Quick, Draw!