Challenges

Featured Challenge:
#C5 — Marching Squares

In this episode of Coding in the Cabana, Gloria Pickle and I investigate the Marching Squares algorithm and apply it to Open Simplex Noise in Processing.

jul 17, 2020

Marching Squares

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physics engine

An attempt to implement the basic mechanics of Angry Birds in JavaScript using p5.js and the matter.js physics engine.

Angry Birds with Matter.js

In this two part challenge, I cover beginShape(), endShape(), and texture(), TRIANGLE_STRIP, QUAD_STRIP, and more. I combine these geometry functions with the Toxiclibs physics library to simulate a waving flag (with a unikitty image texture!)

Texturing Cloth Simulation

I love all things random and chance so why not make a Plink simulation with the matter.js physics engine and p5.js!

Plinko with Matter.js