Challenges

Featured Challenge:
#C5 — Marching Squares

In this episode of Coding in the Cabana, Gloria Pickle and I investigate the Marching Squares algorithm and apply it to Open Simplex Noise in Processing.

jul 17, 2020

Marching Squares

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cellular automaton

In this coding challenge, inspired by Numberphile I visualize "sandpiles" with Processing (Java).

Sandpiles

In this coding challenge, I attempt to simulate 2D water ripples using Processing (Java).

2D Water Ripple

Langton's Ant is a cellular automaton that starts off with simples rules but takes on complex emergent behavior.

Langton's Ant

In this coding challenge, I attempt to code Conway’s Game of Life cellular automata simulation in JavaScript using the p5.js library.

The Game of Life